|
|
|
- Stalker Clear Sky Stash In Tree
- Stalker Clear Sky Stash At The Tower
- Stalker Clear Sky Strelok Stash
- Stalker Clear Sky Base Stash
Stalker Clear Sky Stash In Tree
STALKER CLEAR SKY STRATEGY GUIDE By Kyberion READ THIS FIRST: This is my first guide for a game. I normally don’t share but I made an exception because: a. I really like Stalker (both games) b. Aug 11, 2012.
|
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
![Clear Clear](https://i.ytimg.com/vi/xEh6b703e7w/maxresdefault.jpg)
The Sun Is setting on the vast, open marshland that constitutes Clear Sky's opening stages. It's a huge boggy mess, flooded long ago by a Soviet government far more interested in hydroelectricity than land management. And there you are, crouching in the windswept reeds, taking cover from a military helicopter sweeping overhead, when you spot a bandit patrol coming straight towards you down one of the bog's many narrow gullies - their brains powered by an updated version of STALKER'S astounding A-Life system.
One is mere feet from your hiding place when, suddenly, an almost invisible creature leaps 10 feet in the air from the growth opposite, grabs the bandit before again leaping away into the rushes to feast on its prey. This might sound fanciful, but anyone who's played STALKER knows the unexpected goodness its Al can conjure - this event can and will happen to the fortunate as they play.
When it comes to free-form FPS action, Far Cry 2 may have stolen the limelight from CSC Game World a smidge, but, while that game promises astounding things, it certainly isn't as brave. The Ubisoft guys are creating a wilderness in Far Cry 2. but they can't be arsed with the ecosystem. Live home 3d pro 3 6 2017.
Sure, they 'could' program in some lions, cheetahs, tigers and dinosaurs to hunt down those sprightly gazelles, but it isn't the focus of the game, so they're not bothering. Ps2 beatmania empress isosceles. STALKER though, STALKER is all about the interaction -the Al factions battling it out over the map, the creatures fighting each other and dragging carcasses into food stockpiles: the whole mess coming together in an unhealthy splurge of bullets, flesh and teeth.
Ray Of Light
Clear Sky is also a shadow of its former self - but in a good way. Noticeable progress has been made on the original STALKER, with some lovely volumetric lighting beaming down through clouds, being separated by foliage, refracted by window panes and generally looking utterly gorgeous in motion. Pedants, meanwhile, will be relieved to discover that the sun will pull a full rotation through the sky now (rather than its former rise to its apex and ensuing unlikely fall back to its morning position).But it isn't just light that CSC are in hot pursuit of perfecting - darkness is also on the menu. Be focused pro 1 7 80. The idea is that as dusk settles and camps of Stalkers light fires, get their guitars out and dig in for the night, the darkness will Im? far more lifelike, and less easy to dissipate with traditional battery power. It'll be a proper inky blackness, far more frightening than the usual 'gradual dropping of brightness Ikir'. In fact, wheels are in motion to let yon saunter around with a flickering, burning torch held in your left hand and a pistol in your right - with wild animals circling you and backing off from the flames.
A Mercs Life
Stalker Clear Sky Stash At The Tower
As we've written previously. Clear Sky will allow you to join one of five (out of a total of nine) warring factions and aid them on their ascent to greatness in a forbidden area where an unexpected blowout has essentially redrawn the map, causing no end of territorial bickering. The game's opening will have you (if you choose to) helping out the Clear Sky group - a relatively peaceful bunch suddenly drawn into the fray - to reclaim their marshland digs. Squads of Stalkers can follow your lead as you reclaim scaffold towers king through the murk, then aid you as you lie atop them with your trusty sniper rifle and attempt to hold off the inevitable Al counter-assaults. Because, remember, this whole thing will be playing out as a part of the revamped A-Life system - if you leave or ignore the conflict, the tattle will be endlessly fought to and fro in your absence.
Stalker Clear Sky Strelok Stash
With a less cluttered interface, revamped PDA, rethought gnn system and entirely friendlier front-end, CSC are clearly planning on making the new forbidden zone. well.. a little less forbidding. Which is honestly no bad thing. I just hope that the way the game is currently being shown off (with a notable helicopter 'boss' battle) isn't indicative of GSC taking a few more steps away from their free-form dream of yesteryear. I sincerely doubt that this will be an issue, as the developers are more than aware that their game's greatest moments came in moments of fearful, unscripted solitude. Still, it's a concern worth noting.
Stalker Clear Sky Base Stash
Either way, STALKER: Clear Sky is shaping up to top its predecessor with both looks and smarts, which is no mean achievement in itself.